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1. Why NPC corps need to be wardeccable - in EVE General Discussion [original thread]
Fine, you want to War Dec the Militia with your alliance? You War Dec that militia and it's Alliance/Faction. That includes all of the NPC corps in that faction and the factions allies. This way you won't be able to War Dec the Caldari faction and...
- by Bi Tor - at 2008.08.29 22:52:00
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2. Black Ops ships require 'Local' to be changed - in Player Features and Ideas Discussion [original thread]
Originally by: Thirzarr So if there is no one in local, who'd be the first to say "hello?". Ever walk into an empty build and shout, "Hello! Anyone here?" Originally by: Thirzarr Idea: Warring parties cant see/read each other in ...
- by Bi Tor - at 2008.08.26 13:45:00
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3. "Commercial" Jumpdrives and Cynos idea - in Player Features and Ideas Discussion [original thread]
I did not read each and every post in this thread, please excuse if this has alread been stated. No cynos in high sec. However, I see no reason why commercial ship could not use the Jump Gates System. These ships are not a threat to the security...
- by Bi Tor - at 2008.08.10 16:21:00
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4. Cloaking needs a counter - in Player Features and Ideas Discussion [original thread]
Originally by: None Smith Cloaking seems to be basically equivalent to submarines in modern Navies. The counter is sonar, depth charges and various missiles or torpedoes. Why not take a ship that's in game, like the Destroyer and allow it...
- by Bi Tor - at 2008.08.10 16:10:00
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5. POS fighter drone hanger bays - in Player Features and Ideas Discussion [original thread]
Originally by: Killzone 45 now i don't think that the fighters for the pos should be able to warp off. I think they should be used for the pos defense only not camping ect. I agree The fighters mission is POS defense, the their NPC pilot...
- by Bi Tor - at 2008.08.10 15:49:00
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6. In Game Calendar - in Player Features and Ideas Discussion [original thread]
I think having view rights and separate add and edit items rights would be needed. Make the accesses similar to the current Corp. and Alliance mailing list. View rights, includes the ability to limit who can view it based upon value, time in serv...
- by Bi Tor - at 2008.08.04 17:28:00
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7. [IDEA] Strategic Bomber - in Player Features and Ideas Discussion [original thread]
Originally by: Ydyp Ieva Don't know, but they also took out the area of effect of torps. Why should they bring a missile with it back into the field? They sure would have had there reasons to take it out. Or was it just part of the first m...
- by Bi Tor - at 2008.08.02 13:33:00
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8. Faction Warfare Retooling - in Assembly Hall [original thread]
I agree with may of the ideas here. Bite Me!
- by Bi Tor - at 2008.07.29 15:19:00
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9. [VOTE] All FOR The Nano-Nerf - in Assembly Hall [original thread]
I support this. I do have reservations about the possible changes to webbers and warp scramblers. Bite Me!
- by Bi Tor - at 2008.07.28 13:18:00
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10. Where are the EW Fighters? - in Player Features and Ideas Discussion [original thread]
With the fact that many battleships can generate 1000+dps I guess that the carriers should be able to generate dps in the 2000-2500 range. Yes, any solo carrier should destroy a solo battleship, have difficulty with a cruiser and ignore frigates a...
- by Bi Tor - at 2008.07.22 17:30:00
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11. Webber Drones - in Player Features and Ideas Discussion [original thread]
Originally by: Sepheir Sepheron Also, if you make medium and light stasis drones; the Zealot and both Caldari HACs will be useless because they have no drone bay, and will be halted to a stop by other HACs. Then I suggest that if those H...
- by Bi Tor - at 2008.07.22 17:15:00
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12. Webber Drones - in Player Features and Ideas Discussion [original thread]
I think everyone want to give as many drone types as possible since every EW drone used means 1 less Combat drone is used thereby reducing dps. Imho, 'Drone Boats' should only have 2 weapon slots. While they may have 5 or more high slots they sho...
- by Bi Tor - at 2008.07.22 14:34:00
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13. Deployable Deadspace Effect Emitters - in Player Features and Ideas Discussion [original thread]
To those that can only think "Speed Tank", I almost feel sympathy for the fact that your tool box only has one tool. I suggest you think outside your little box. By insisting that only a speed tank can scout you are saying that you want to scout t...
- by Bi Tor - at 2008.07.22 14:22:00
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14. Where are the EW Fighters? - in Player Features and Ideas Discussion [original thread]
Originally by: Spurty sounds great, they can have an ECM power of 1 as well so they can't actually jam any ship (idea here to make them as effective as webber dronez). Well if the current EW drone are so badly designed as to be pathetica...
- by Bi Tor - at 2008.07.21 14:37:00
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15. Jump Bridges use by standings not by passwords - in Player Features and Ideas Discussion [original thread]
Originally by: Re'taka or here is an idea, set a password, you know that way anyone with the pw can use the JB, oh wait its allready like that, hmm, well if its not broke....... Restricting access by using a password is ineffective. The ...
- by Bi Tor - at 2008.07.20 19:12:00
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16. Deployable Deadspace Effect Emitters - in Player Features and Ideas Discussion [original thread]
This idea is not mine but I have agreed to place it here for a friend. Deployable Deadspace Effect Emitters - These items would have attributes similar to Warp Disruption Fields . Their purpose would be to turn off and prevent the activation of ...
- by Bi Tor - at 2008.07.20 17:12:00
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17. Where are the EW Fighters? - in Player Features and Ideas Discussion [original thread]
I would like to see a full set of Electronic Warfare fighters. These fighters would have the same Electronic Warfare capabilities as the equivalent heavy drone. However, they would retain 50% of their dps, either by a 50% modifier to their damage...
- by Bi Tor - at 2008.07.20 17:00:00
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18. Webber Drones - in Player Features and Ideas Discussion [original thread]
I suggest the 2 new drones be added to the list. Small Webber Drone - 10% speed reduction Medium Webber Drone - 20% speed reduction Large Drones can not hope to catch and web a very fast ship. I don't think that even having 5 of these would be ...
- by Bi Tor - at 2008.07.20 16:54:00
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19. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
I like the idea of using the activity levels as a sovereignty meter. Here is a suggestion of how to determine the level of activity. By comparing the values of various activities you should be able to determine who is most active in a given syste...
- by Bi Tor - at 2008.07.12 16:46:00
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20. Problem: AFK / Cloaks. Solution: Nerf Free... Inquire Within - in Player Features and Ideas Discussion [original thread]
Originally by: silken mouth 3. modules to trianglulate (you need three ships with them) a cloaked ship. if you have one ship less than 3 equipped with it, it will only tell you that a cloaked ship is nearby. You might want to check your ...
- by Bi Tor - at 2008.07.08 23:05:00
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